Battlefield V Will Bring Many, Many Changes
- Ben Stembridge
- May 25, 2018
- 2 min read

By now many of you have watched the announcement trailer for DICE’s upcoming installment to the Battlefield franchise. Released this Wednesday, Battlefield V’s first trailer released introduces players to the newest game in the long line of coveted first-person shooters. Aside from a return to their original theme of World War II, the game will officially usher in major and irreversible changes to gameplay and user interface.
The trailer, while very much a choreographed piece, conveys these changes to a certain degree. New gameplay and movement characteristics such as crawling on your back, crashing through windows in one fluid motion, as well as throwing back active grenades will all grace our consoles upon release.
According to DICE, players will also experience an entirely rehashed system for health, ammunition, cross-player interaction, and event environmental interaction. Health regeneration is limited, and players will start each re-spawn moment with significantly less ammo than previous titles like Battlefield 1. The dev’s aim is to cultivate a more strenuous but enriching combat experience. Players will have to scrounge for ammo and supplies from crates, or even fallen enemies (if you’re lucky!). Decision making and in-the-moment strategy is to be stressed, making it harder to make matches like Conquest into a simple “grind.”

While so many changes and apparent improvements to gameplay are excellent to hear, a truly exciting change is character customization. As players noted in the trailer, all the characters used in the game look numerous and varied. DICE has implemented a complete do-over for character customization, allowing players to edit almost anything about their soldier. While some are hesitant to this new change, most are more than welcoming to this change. This development does come with a catch of course...
While there will be no Premium version of the game (everyone who’s anyone gets to play all the DLCs), EA has plans to make money through other means - a Premium in-game currency. Unsurprising as, EA has, quite publicly, stated that this business strategy will be commonplace among their games. Certain cosmetic items will most certainly be available for immediate purchase rather than unlock.
Battlefield V and these and many more updates will be hitting the beaches of Normandy, Greece, Northern Africa, and so many more locations on October 19th across the entire suite of current-gen platforms.

Ben Stembridge, Editor-in-Chief
Ben leads the reviews and news coverage for Game Chop. He also offers opinions on games and the industry, covering a wide range of genres and platforms. Ben especially enjoys discussions on game narratives, design styles, and independent titles.
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